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95% of a software built for business I See Is Trash

The Pitfalls of Ineffective Software Development in Startups

Having collaborated with various startups, I’ve come across a troubling trend that plagues many early-stage companies: subpar software development. Time and again, I find myself diving into projects only to discover a common refrain among founders: “We hired a freelancer from Upwork.” This instantly gives me pause, as I can almost predict the state of the codebase.

While I have no intention of complaining, I believe sharing these insights might benefit those of you involved in building Software as a Service (SaaS) products.

My journey into these projects typically begins when founders start experiencing bizarre bugs, significant performance dips, or when they attempt to introduce new features that inadvertently break existing functionalities. Upon auditing the code, I often find the result ranges from mildly convoluted to undeniably chaotic.

Typically, I encounter:

  • An assortment of peculiar libraries that lack clear justification.
  • A complete absence of constants or reusable components.
  • The presence of “magic numbers” scattered throughout the code.
  • A single, unwieldy Git branch and a manual deployment process.

I understand that many early-stage teams operate on constrained budgets, which often leads them to opt for less experienced developers. Unfortunately, this decision frequently backfires, as the cost savings come at the price of quality. These freelancers might not have experience working within a team setup, nor have they been exposed to code reviews or the intricacies of scalable product development.

Even if the application appears functional, it is typically constructed in a manner that only the original developer can comprehend—and even that understanding is fleeting.

What usually follows? The original developer vanishes, leaving me with a tangled mess of code devoid of documentation, design resources, or a continuous integration/continuous deployment strategy. This chaos often results in a laborious process that can extend for weeks as I attempt to unravel the complexities of what has been built.

Here are some common red flags I frequently encounter:

  • Enormous functions that attempt to accomplish far too many tasks.
  • A glaring lack of comments or documentation, simply relying on “vibes.”
  • The concept of testing does not exist within the project.
  • Inexplicable numbers littering the codebase with no clear purpose.
  • Frequent use of console logs for debugging—without a proper logging mechanism.
  • Outdated or obscure libraries that don’t appear to have any valid endorsement.
  • A backend that returns a 200 OK status even in the face of errors.

I hold

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